Jackson Lanzing, Collin Kelly, Roge Antonio, Jeromy Cox
Brenden Fletcher, Elenora Carline, Minkyu Jung, Serge Lapointe, Steve Wands
Now that DC Rebirth is up and running, May sees the end of several DC titles before they get rebranded and relaunched with new creative teams. Which means both Batgirl and Grayson have come to an end, which is a shame.
Batgirl #52 wraps up the Brenden Fletcher-verse crossover, and sets up the next chapter of Barbara Gordon’s life for the creative team of Hope Larson and Rafael Albuquerque. Grayson #20 ends Dick’s run as a spy, puts the genie back in the bottle in regards to his secret identity, and gets him back in the Nightwing costume in time for Tim Seeley‘s return to the character. Despite neither storylines wrapping up with their original creative teams attached (Fletcher on Batgirl being the exception), both stories wrap up nicely, with only a few missteps.
As I’ve said several times in the past, Jackson Lanzing & Collin Kelly read exactly like Tim Seeley and Tom King do on this book and that’s excellent. I’m sure they studied the notes left by those writers to a T, which I appreciate, especially when they were brought on the book so late in the game. Not only do they close out one of the most interesting status quos for Dick Grayson on an extremely high note, but they set things up for Helena Bertinelli’s role in the upcoming Batgirl and the Birds of Prey book flawlessly. And Roge Antonio’s art improves tenfold this issue, drawing an incredibly compelling action final fight scene between Grayson and Otto Netz for the bulk of the issue. He does a superb job of keeping in the spirit of the trippy art direction established by previous series artist Mikel Janin, while doing his own thing. Jeromy Cox has been fantastic on this title since issue one, and he’s just as great here. I HATE to see Grayson end, but man, this was a real solid ending by this team.
Batgirl #52 on the other hand, feels rushed, as there are a number of grammatical and spelling errors that plague this issue. The art from Elenora Carline & Minkyu Jung, is okay, but there’s a lot of stiff posing and flat looking characters despite some excellent colors from Sergio Lapointe. Even Brenden Fletcher’s dialogue is extremely disappointing at times, reading more like a cheesy all ages comic more than the fresh and relevant to today’s audience stuff we as readers have been used to. Which is odd, given how good a solo Fletcher can be, as seen in Black Canary and Gotham Academy.
I also find it odd to remove Barbara Gordon from her company so early in the game. I know WHY it needed to happen (new creative team and with a new MO), but to do 2 issues after the company’s up and running feels really out of place. It feel likes it was more than an editorial call rather than something Fletcher elected to do, although I have no evidence of such.
At the end of the day, we have 2 books I’m sad to see end, for entirely different reasons. With Grayson, it’s an end of an era that I really enjoyed, but know that the character’s in good hands. With Batgirl, it feels like the character is being forced into a more traditional role, rather than allowing her to exist in a status quo that very few, if any, female characters get to inhibit. I’ll be reading both characters once their reintroduced in Rebirth, although there’s no guarantee I’ll be sticking around for the long haul.