Tagged: Power Core Combiners

2012 Transformers Generations Waves

By Loran

It’s been no secret that Transformers: Classics was one of the best ideas ever. Transformers had never had direct updates to the original characters in the modern era, just repaints and homages. Classics was a line nobody ever saw coming and was a huge hit, spawning two offshoot lines. The latter of which is getting a continuation this summer to coincide with the release of Transformers: Fall of Cybertron, the sequel to 2010’s hit game War for Cybertron. It’s likely that we’ll see more classics-based figures later on, but for now all we have are game figures, and for the most part, they look pretty good.

Wave one is going to consist of a new Optimus, Jazz, and SHOCKWAVE! Yes, Shockwave is finally getting a figure fit for our Classics shelves. Keep in mind, though, that we won’t be seeing these until about fall. It’s a shame we have to wait so long, but I guess it gives Hasbro plenty of time to get all the Robots in Disguise/Prime product on the shelves.

I’m kind of lukewarm on Optimus’ new design. I don’t really like it, and I don’t hate it. It makes sense as an upgrade to his design from the first game, as it looks more hardened and experienced, but on the other hand it just seems pointless. Still, it’s a nice looking toy I’ll probably pick up.

While I don’t really need a new Jazz after the fantastic Reveal the Shield release, Fall of Cybertron Jazz is FANTASTIC as well. I really wanted to see other carformers outside of Bumblebee in the first line, and Jazz fits the bill nicely. He looks great in both modes, and he’s probably my favorite of the first wave. Continue reading

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Transformers DOTM Icepick Review

By Loran

After my disappointment with Thunderhead, I decided to seek out another Human Alliance Basic for my Dark of the Moon collection. I wanted one that had an actual weapon mode, one that could enhance my other Dark of the Moon figures. I needed a Decepticon, since I always seem to end up with more Autobots than Decepticons (even though I always like having the bad guys outnumber the good guys, regardless of toy-line). After seeing some pictures, it seemed like the only Decepticon in the HA Basic line thus far was the perfect choice: Icepick. Continue reading

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Power Core Combiners

By Loran

Well, it’s sad to say, but it doesn’t look like the Power Core Combiner line is going to be continuing. It wasn’t the most popular Transformers subline in recent years, but it feels like the line got axed just as it was getting good. It really seems like that this has been happening with far too many toylines in the past few years, but such is life, I guess. I was really hoping to see a combiner limb that turned into a motorcycle, or the Dinobots repainted as Dinoking from Victory! Continue reading

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Power Core Combiners Grimstone Review

By Loran

Everybody loves the Dinobots! They’re probably one of the most endearing sub-teams in Transformers lore, to the point where they even got not one but TWO sublines devoted just to them. That’s impressive. The team leader Grimlock was a huge player in the Marvel comics, even taking the reins from Optimus on several occasions. He got a figure in Beast Wars too, and I think I’m one of the few people who own one that hasn’t fallen victim to the horrifying effects of Gold Plastic Syndrome. Including the Dinobots in Power Core Combiners was a bit of a surprise, especially since Dinobot combiners are sort of taboo after that one comic that even Hasbro won’t acknowledge. Are these new Dino-drones and their commander worthy of the name, or should be best left forgotten like The Beast? Let’s take a look…

The PCC Dinobot commander is Grimstone (Grimstone… Grim rock? Grim LOCK? Ohoho), and he’s the first ever Styracosaurus in Transformers! It’s good to see that the one figure in the set with the new alt-mode is the one with an actual robot mode. Not being ones for subtlety, he even has a pair of machine guns mounted on the sides of his head. How deliciously Dinobot-y. The color scheme is great, too; again, it evokes great memories of the original Dinobots. His tail has a Minicon port, but it’s in kind of an unwieldy place.

His transformation is rather simple, doing a few nifty things I wasn’t expecting, namely the hands coming from the back. It’s not really innovative, honestly, but I guess I’m just happy to see a new fully-mechanical animal-former. The only real problem area is the heel spurs-getting them in and out is kind of a pain. Once again, he has a lot of great Dinobot details to him, like the black head with the silver face and the gold dino head on his chest. Amazingly, from a head-on view, none of his ugly PCC ports are visible! Seems like they finally got a hold of that… Continue reading

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Power Core Combiners Steelshot Review

By Loran

I’ve always had a thing for military Autobots, and I’m not sure why. Maybe it’s because we don’t see them too often. I feel the same way about Decepticons that transform into fast cars-when they’re done right, they’re pretty cool. It’s also a good thing that we’ve never really seemed to be oversaturated with them. Heck, Animated even made a point of there not being any Decepticon cars aside from Lockdown and the upcoming Stunticons. Keeping each side with a specific aesthetic is cool, yes, but sometimes, I think it’s a good idea to think outside the box and give the ‘cons some wheels and the ‘bots some guns. Continue reading

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Power Core Combiners Crackcase Review

By Loran

Ah, the Power Core Combiners… what a gimmick. Some people love it, others hate it. Honestly? I love it. I’m a huge combiner fan because I love collecting up teams and making the gestalt. There’s a great sense of satisfaction when you finally have all the members of the team together. Sure, Hasbro doesn’t do that anymore, but now we’ve got a gimmick that doesn’t really have “official” formations to go by and a great way to mix and match components. Not only that, we got Minicons back, and now instead of vehicles, they’re paying homage to the Targetmaster buddies of old, now with even cooler altmodes like axes and drills and leafblowers! (Seriously, that’s what Backwind transforms into…)

Crankcase here is one I was really looking forward to. I bought all three of the Commanders when they first came out, and I just knew Huffer was going to get a Decepticon repaint. Let’s face it, the super mode head is a deadringer for Menasor from G1, and a black repaint of him as Motormaster was inevitable. I was really happy to get this set, mostly to give Smolder a set of drones, but I have to say I found the set pretty surprising…

Crankcase himself, while channeling Motormaster in some respects, more resembles Scourge/Black Convoy/Nemesis Prime. I can’t say I’m truly bothered, but this color scheme has gotten kind of overused over the past ten years. His vehicle mode is pretty decent, although I think he would need a few more panels to achieve a truly “complete” truck mode. Also, like many of his compatriots, he has those annoying PCC ports sticking out of his rear… However, they seem to be offset by those awesome patterns on the truck. I’d say it works.

His transformation is pretty simple, basically consisting of “split legs, flip up head, move arms up”. It works for what it is, and he gets quite a bit of poseability out of it. His visor is now an intimidating shade of red, and it looks great against the rest of his body. He has a single minicon port on his chest which can be used if you want to place one there to be used as chest armor. Overall, a pretty good figure, and I’d say I like him more than his Autobot counterpart, lack of a Minicon aside.

His drones come from two sources-the tank and jeep from the Combaticon team, and the spy plane and helicopter coming from the Aerialbots. They all look really cool but don’t quite fit in any sort of theme with Crankcase. I do, however, like the choice of a team name-“Destrons”. Nice to see Hasbro using the Japanese name for the Decepticons, finally. I much would’ve preferred to see the Rallybots repainted here for a true Stunticon homage, but I guess we’re getting them later.

The Super Robot mode is where it’s at. Yeah, Crankcase’s head here is an obvious Menasor homage, and it looks great with GREEN light piping! Now there’s something you don’t see enough. I rather like how the PCC gimmick works, with the drones automorphing when they’re inserted into the torso. I like the look of all of the limbs, with the exception of the helicopter. Something about it just seems off to me, and it’s the only one that needs some “extra” transforming. Regardless, it’s a great robot mode, and I think these drones look even cooler on Smolder.

I like Crankcase. I like him a lot. Sure, I much would’ve preferred him to come with Rallybot redecoes, but we’ve got them coming later. My advice? Grab Crankcase now, give his drones to Smolder, and give the Stunticons to Crankcase when they’re out. That way you can have your own Mini-Menasor-MINISOR! Come on in and start your collection today!

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